![]() ![]() ![]() For example, amulets can hold things like fire resist, and reduce durability when you take fire damage. Different jewelry types can hold certain potion/enchant effects, and function differently. ![]() Adds craftable jewelry that can be enchanted. Changes how respawning works, adds a 'corpse' a la gravestone with a decay system, and adds (baubles) jewelry that when worn, mitigate some of the loss of items/xp incurred when you die.Ģ) Enchanted jewelry. I won't go into a lot of detail here (more details will be provided once I find a volunteer), but the two mods are as follows:ġ) Death overhaul. Yes, that does mean we are quite close to finishing an initial release of Tradewinds, but we have a laundry list of things we need to do before we can start polishing the server/pack for release, which includes these two mods. These mods are needed before I can release this pack. If you would like more information on FTB then check out our Wiki to see all the current modpacks, and discussions from the community, as well as helpful links!Ĭlick here to get to the Wiki! Tools & Resources:Īfter talking with our mod dev who's been helping make some mods for Tradewinds, it appears that he has opted not to create two of the mods I need for this pack (but will still maintain the mods he already created) Weekly Threads Archive Tips 'n' Tricks Work-In-Progress Free-For-All Check out our Wiki
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